We have all heard about GMod, a popular sandbox game for Microsoft Windows. It was first released around 2006 by Valve. Little is known about the actual development beside the fact that Garry Newman created the game. The game was bought by Valve from Gary Newman so it could be released in 2006. We’ve collected random facts about this popular game that you probably didn’t hear of.
The game actually originated from another sandbox mod for Half-Life 2 called JB Mod. Garry Newman, the creator of GMod, said that he started with the development of GMod only because he was frustrated by slow progression of JB Mod. Garry’s version first introduced item binding, as the JB Mod only had Half-Life 2 physics that allowed interaction with elements in the level. Now the game can be bought on Steam for $ 9.99 or downloaded for free on this link. Game Development. as it is only natural that ten years after the release there would be free versions of the game. Because the two game titles, unreleased at the time, in competition against each other Garry Newman pushed his coding abilities to the limit creating a better game than JB Mod. Developers of JB Mod made threats about releasing the game and thus ruining any chance of GMod’s success. JB Mod was never published.
When Garry met a guy, who had a dating site up and running at that time, he found out how much money was to be made out of it. He decided to work from him as a graphic designer. After realizing that the site is making way more money than he was earning, he decides to create his own dating site behind his boss’s back. When his boss discovered he was doing this, he gave him two choices to shut down the site or be fired. Garry kept the site, and being that it was self-sustaining, he started on another project as a hobby -GMod. When it became successful, and Valve noticed it, they offered to buy it which made Garry laugh at first, denying the proposal. It wasn’t after one year that he reconsidered and changed his mind, selling the game to Valve.
Polygon Normal Shading Error.
In April 2011, players around the world started experiencing problems with the game. The game started to crash with an error message “unable to shade polygon normals”. After people had flooded forums with error-related questions in search for a solution, Garry made it official that he was behind this. As he explained, it was a way to punish the players that pirated the game. He admitted that it was amusing to see how many people was found on official game forums with this problem, demanding a solution.
Gary Newman regretted the choice he made off selling the game to Valve, after finding out that the game had a huge success afterwards, selling millions of copies only one year after he sold it to Valve.